The lower their morale, the higher chance of it working so it works in tandem to skills like despair, weakening, poison, fever, etc. It allows any living enemy unit to potentially become a ghoul for ur army. Ur hero/s pretty much are the only way to heal ur units at the start.ฤก of their specialties are the "Ghoul Curse" which is inherent to necro heroes upgrades and deathbringers. Failing that, the Golden Dragon is hideously expensive but oh so much fun thanks to a great combination of toughness, mobility and spirit damage.Necromancers in the start are slow due to lack of healing. These guys frequently cause "wait, didn't I have a hero a moment ago?" moments thanks to high speed and Pounce. Tier 4: Tigran Manticore with full Warlord upgrades. If you have any way to control animals, never leave home without them. Strong, tough, fast, with an immensely powerful Web ability and Fear Strike. Among the more traditional T3s, I'll have to give it to the Dread Spider Queen. Tier 3: Shadow Stalker, but that's basically Tier 3.5 due to the way the Rogue works. Somewhat luck-based (if that stun fails to go off, you might be in trouble) but fun. Three damage channels means these guys hit like a whole fleet of freight trains on anything that's incapacitated.and as supports under a Sorcerer, they get to inflict stun with their own attacks. Tier 2: Apprentice (but only when controlled by a Sorcerer leader). An upgrade over the basic Longbowman in just about every way (survivability, mobility, utility) for just 5 gold more a pop? Where do I sign up? For bonus points pick Explorer and watch them one-turn-murder enemy support or archers.all that for 50 gold, buildable without barracks. Sprint and Pounce combined with incredible base speed means nobody's safe.
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